If the Audio Buffer runs dry, because your CPU or hard-drive can't keep up with the real-time audio stream, then your audio device will make cracking or stutter noises. This allows FL Studio to even out momentary spikes in CPU load when processing may be slower than 'real-time'. Why does this happen? The Audio Buffer stores the audio data before it's sent to your audio device. The good news is, CPU and disk usage can usually be lowered considerably if you take the time to make some adjustments to the FL Studio Audio settings. If your CPU or disk usage climbs too high you will hear clicks or pops in the audio ( buffer underruns). If you know of any more, send a mod mail!ġ00% Credit goes to imageline - their help section is the number one most valuable resource to any user, and it's FREE! r/JunkFolder - post unfinished tracks here for others to finish If you're here, chances are you've heard of other similar subreddits, but in case you haven't, check these out. Intro to Mixing in FLStudio by /u/by-any-other-name
Want to discuss plugins, VST's, and the like?ġ00+ Awesome Free Online Resources For Music Producers If you violate any of these rules you will either receive a warning or a timed ban Manual! Search here and in the official forum | Official Image-Line Forum | Corrupt. Posting tracks as links will get you banned and your link removed!
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